Overview of ACMER Studio

ACMER STUDIO Desktop · Integrated User Guide

ACMER Studio Desktop · Overview · 1 min read

Overview of ACMER Studio

Integrated User Guide

ACMER Studio combines graphic design, laser engraving and cutting, and device control in one desktop application. This guide consolidates the supplied topic documents into a single English manual, with one table of contents and a continuous workflow.

Instructions and feature availability follow the supplied documents. Examples identify the machine they use; camera support, autofocus, and curved-surface processing depend on the selected model. English control names are descriptive translations and may differ slightly from the labels in your software version. Screenshots retain their original interface language.

Contents

  1. Installation, Account Setup, and Device Connection
  2. Interface Overview
  3. Project Management and General Settings
  4. Creating and Importing Artwork
  5. Editing Objects and Images
  6. AI Image Generation
  7. Productivity Tools
  8. Camera Calibration and Alignment
  9. Processing Preparation and Material Settings
  10. Running and Controlling a Job
  11. Quick Start Examples
Overview of ACMER Studio · Integrated User Guide

ACMER Studio Desktop · 1.1 · 1 min read

Download and Open ACMER Studio

Install the desktop application, sign in to your account, and connect the machine before preparing your first job.

Download the installer from the ACMER software download page, then install it on your computer.

After installation, locate the ACMER Studio icon and double-click it to open the application.

ACMER Studio desktop shortcut
ACMER Studio desktop shortcut
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Create an Account

Click Log In in the upper-right corner of the home page, then select Register.

  1. Enter your email address in the email field.
  2. Set a password and enter it in the password field.
  3. Click Get Code to request a verification code.
  4. Check the email sent to the address you entered.
  5. Enter the numeric verification code in the verification field.
  6. Open and read the Privacy Policy and Terms of Use. If you agree, select the checkbox.
  7. Click Register to create your ACMER Studio account.

Use the visibility icon beside the password field if you need to check the password you have entered.

Account registration and agreement checkbox
Account registration and agreement checkbox
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Sign In

  1. Enter the email address used during registration.
  2. Enter your password.
  3. Click Log In to access your account.

Select Remember Me if you want the application to remember your login information for the next session.

Account login fields
Account login fields
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Connect a Machine by USB

The supplied connection guide uses ACMER K1 as its example; the quick start also describes selecting the appropriate machine model and laser head.

  1. Connect the ACMER machine to your computer with a USB data cable.
  2. Turn on the machine.
  3. Open ACMER Studio and click + Create New Project on the home page.
  4. In the project editor, click the machine thumbnail on the right.
  5. Select the correct machine model and laser head.
  6. In the device list, locate the corresponding device or serial port and click Connect.

If your computer does not have a port compatible with the supplied USB cable, use a suitable adapter.

USB device connection dialog
USB device connection dialog
Overview of ACMER Studio · Integrated User Guide

ACMER Studio Desktop · 2 · 3 min read

Interface Overview

The project workspace contains 11 functional areas. The numbers below correspond to the annotated interface image.

The 11 functional areas of the ACMER Studio workspace
The 11 functional areas of the ACMER Studio workspace
No. Area Purpose
1 Main Menu Click the ACMER icon in the upper-left corner to create, open, save, or save a copy of a project. General Settings contains application preferences.
2 Creation Toolbar Add images, shapes, text, and pen-drawn vector paths. Access AI image generation, material test arrays, and QR code or barcode tools. Upload the current project to cloud storage or browse cloud projects.
3 Layers Panel View the layer hierarchy and object list. Layers are identified by color. Show or hide objects with the eye icon, or select a layer and use Ignore Processing to exclude its objects from a job.
4 Object Editing Toolbar Displays tools for the selected object. Common tools include position, size, rotation, alignment, flip, outlines, and grouping. Images and text have additional editing controls.
5 Project Tabs Switch between open projects. The supplied guide states that up to five projects can be open at the same time.
6 Device and Camera View or change the machine model and laser head. On supported models, select a camera, calibrate and align it, or refresh and hide the camera background.
7 Processing Parameters Select processing and surface modes, choose a material, and configure power, speed, passes, overscan, line spacing, and direction. Objects on the same layer share processing settings.
8 Job Setup and Execution Choose Current Position or Absolute Position, frame the job, and open the processing preview to inspect the toolpath, save G-code, check the boundary, and start processing.
9 Canvas Controls Undo or redo edits, zoom in or out, and switch between object selection and canvas panning.
10 Axis Movement Controls Jog the X, Y, and Z axes to position the laser head, make fine adjustments, or return the machine to its home position. Axis movement speeds can be adjusted.
11 Feedback Submit feedback when you encounter a software issue.

The creation toolbar adds content to the canvas. The object toolbar edits selected content. The panels on the right configure the device and the job.

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ACMER Studio Desktop · 3.1 · 2 min read

Manage Project Files

Use the main menu to manage project files and application preferences. Project files use the .atl extension.

Click the ACMER icon in the upper-left corner to open the main menu.

Command What It Does
New Project Creates a blank .atl project and resets the canvas and processing parameters to their defaults.
Open Project Opens a local .atl file and restores the saved project for editing.
Save Updates the currently open .atl file with your changes. The source lists Ctrl+S for saving.
Save As Opens a save dialog so you can choose a different location and name and create an independent .atl file.
Rename Project Renames the project file without changing its internal data. Use the rename command or right-click the project tab. The source states that the local filename changes accordingly.

Click a project tab to switch between open projects. The creation toolbar also provides access to cloud projects and an option to upload the current project.

The source assigns Ctrl+S to both Save and Save As. This guide uses the Save As menu command for creating a separate copy rather than assigning an unverified shortcut.

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ACMER Studio Desktop · 3.2 · 1 min read

General Settings

Click ACMER → General Settings to configure application preferences.

Setting Description
Language Choose Chinese, English, Russian, German, French, or Italian.
Smart Alignment Enabled by default. Moving objects snap to the grid or the edges of other objects.
Check for Updates Check for an available ACMER Studio update.
DXF Auto-Closure Tolerance (mm) Automatically closes gaps in paths imported from DXF files. A smaller tolerance applies a stricter gap limit.
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Import Files

Use the creation toolbar to import external files, draw shapes, add text, and create vector curves with the Pen tool.

Click the import tool and select a file from your computer. The supplied desktop guide lists these supported formats:

SVG, DXF, JPG, JPEG, GIF, PNG, BMP, and WEBP.

If an imported image is larger than the canvas, the application scales it to a recommended size. Check its dimensions after importing it.

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ACMER Studio Desktop · 4.2 · 1 min read

Draw Basic Shapes

The shape tools support lines, circles, triangles, and rectangles.

  1. Select the shape you want to draw.
  2. Click and drag on the canvas.
  3. Hold Shift while dragging to constrain the shape: a horizontal or vertical line, a perfect circle, a square, or an equilateral triangle.
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Insert and Edit Text

Select the Text tool and insert text on the canvas. Select the text object to access its dedicated controls.

Control Description
Font Lists the fonts installed on your computer.
Font Style Sets the typeface style and weight.
Font Size Sets the text size using a numeric value.
Edit Text Select the text object and click the text editing control to change its content.
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Draw Vector Paths with the Pen Tool

Select Pen, then press and hold the left mouse button and drag to draw a curved vector path. Double-click a vector object to enter path editing.

Select an anchor point to change its type:

Anchor Type Behavior
Corner Creates a sharp corner with straight segments and no curve handles.
Fully Symmetrical Links the direction and length of the handles on both sides of the anchor.
Fully Asymmetrical Lets you adjust both handles independently.
Angle-Symmetrical Keeps the handles aligned at 180° while allowing their lengths to be adjusted independently.

When you finish adjusting the anchors, click Finish Editing.

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Remove Segments and Add Anchors

Use Scissors and click a path segment to remove that section while retaining the remaining anchors and lines.

To delete anchors directly, select one anchor or drag a selection box around several anchors, then press Delete.

Use Insert Anchor Point and click a vector segment to add a control point for finer curve adjustments.

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Position, Size, and Rotation

Select an object on the canvas to display its editing tools. Common tools apply to images, shapes, and text; image-specific tools provide pixel editing, image adjustments, and tracing.

Overview of the object editing toolbar
Overview of the object editing toolbar
Control How to Use It
Position Enter the X and Y coordinates of the object's upper-left corner. The supplied guide identifies the lower-left corner of the canvas as (0, 0).
Size Enter the object's width and height. Aspect ratio is unlocked by default when an object is inserted or imported; click the aspect-ratio control to lock it.
Rotation Enter an angle, or drag the rotation handle above the object's bounding box.
Object position controls
Object position controls
Object width and height controls
Object width and height controls
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Alignment and Flipping

Select multiple objects and choose the required alignment:

  • Align Left: Align their left edges.
  • Horizontal Center: Align their horizontal centers.
  • Align Right: Align their right edges.
  • Align Top: Align their top edges.
  • Vertical Center: Align their vertical centers.
  • Align Bottom: Align their bottom edges.

Use Flip Horizontal or Flip Vertical to mirror a selected object in the chosen direction.

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ACMER Studio Desktop · 5.3 · 1 min read

Outlines and Grouping

Select an image, shape, or text object and use Outline to add a contour around it. The outline tools also allow corners to be changed between sharp and rounded forms.

Select two or more objects and use Group to manipulate them together. Use Ungroup to separate an existing group.

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Layers and Processing Exclusions

ACMER Studio identifies layers by color. Objects on the same layer share processing parameters.

  1. Import or create an object. The application assigns it to a default layer.
  2. To change its layer, right-click the object and use the layer selection area at the lower left to assign it to the desired layer.
  3. Click the layer's eye icon to show or hide its objects.
  4. Select the layer and click Ignore Processing if its objects should be excluded from the job.

Visibility and processing exclusion are separate controls. Check Ignore Processing when deciding which objects the machine should process.

Assigning objects to color-coded layers
Assigning objects to color-coded layers
Layer visibility control
Layer visibility control
Ignoring a layer during processing
Ignoring a layer during processing
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Boolean Operations

Select multiple shapes and choose a combination operation. Boolean operations can also be applied to text; the source states that combined text is converted into a graphic object.

Operation Result
Union / Merge Shapes Combines two or more shapes into one.
Subtract Top Shape Subtracts the upper shape from the shape underneath it, creating a cutout.
Intersect Keeps only the overlapping areas of the selected shapes.
Exclude Intersection Removes overlapping areas and retains the remaining parts.

Check the stacking order before subtracting the top shape.

Union of two overlapping shapes
Union of two overlapping shapes
Subtracting the top shape
Subtracting the top shape
Excluding the overlapping area
Excluding the overlapping area
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Stacking, Deletion, and Text Splitting

Use the arrangement controls to change how objects overlap:

Command Result
Bring to Front Moves the selected object, group, or layer to the top of the stack.
Send Backward Moves the selection back by one position.
Bring Forward Moves the selection forward by one position.
Send to Back Moves the selection to the bottom of the stack.
Delete Removes the selected object, group, or layer.

Split Text separates a combined text object into independently editable text units, such as characters, words, or paragraphs. The resulting units can be moved and styled separately.

Object stacking controls
Object stacking controls
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Canvas Navigation

Use the arrow tool to select and edit objects, and the hand tool to pan the canvas. Undo reverses an edit; Redo restores an undone edit. Zoom controls change the canvas display scale.

The axis controls provide manual X/Y/Z movement for head positioning, fine adjustment, and machine homing.

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ACMER Studio Desktop · 5.8 · 1 min read

Edit Image Content

Select an image and open Image Editing.

Tool Description
Magic Wand Deletes a selected color region. Increase Tolerance to include a broader range of colors; decrease it to limit removal to more similar colors.
Eraser Removes specific image areas. Increase Size for a larger erasing area.
Crop Removes unwanted parts of the image by cropping.
Magic Wand and its tolerance control
Magic Wand and its tolerance control
Image eraser and size control
Image eraser and size control
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Adjust Image Appearance

Select an image and open Image Processing.

Adjustment Effect
Image Algorithm Changes the image's fill or rendering pattern.
Filter Changes the visual style of the image.
Sharpness Higher values make details appear sharper.
Contrast Higher values increase differences between colors or gray levels.
Brightness Higher values make the image brighter.
Highlights Higher values brighten the lightest areas.
Shadows Higher values brighten dark areas and reveal their details.
Grayscale Move the left handle to the right to darken the image, or the right handle to the left to brighten it, as described in the source.
Restore Defaults Resets the adjustment parameters to their default values.
Image processing dialog
Image processing dialog
Grayscale adjustment controls
Grayscale adjustment controls
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ACMER Studio Desktop · 5.10 · 1 min read

Trace an Image into Vector Paths

Click Image Trace to identify contours, color regions, and lines in a bitmap and convert them into editable vector paths with anchor points.

Parameter Behavior Default Range
Color Difference Threshold Lower values detect smaller color differences and retain more detail. Higher values produce simpler contours. 128 30–255
Ignore Noise Filters small fragmented regions to reduce stray dots, jagged fragments, and small unwanted holes. 50 0–100

Review the traced result and adjust the parameters to balance detail and unwanted fragments.

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ACMER Studio Desktop · 6.1 · 1 min read

Text to Image

The supplied AI guide states that AI features require a membership. It describes text-to-image generation, image-to-image generation, and generation history.

Use a written description to generate visual assets for your design.

  1. Select Text to Image.
  2. Enter a description in the prompt field. The source gives a limit of 300 characters.
  3. Choose a style in the style selection window, or select one of the six recommended styles.
  4. Select an aspect ratio. The default is 4:3.
  5. Choose how many images to generate: 1, 2, or 4. The default is 1.
  6. Click Generate to submit the request.

The bottom of the panel shows the credit cost per image, remaining generation allowances, and remaining credits. The source states that each generation allowance offsets 6 credits.

Click My Credits to view credit spending history, or Buy Credits to open credit purchasing. Membership availability, allowances, and charges should be read from the account interface.

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Image to Image

Use an existing image as the input for a new generation.

  1. Switch to Image to Image.
  2. Click + Upload Image to open the image cropping window.
  3. Upload a source image that meets the requirements below.
  4. Crop freely or use a fixed aspect ratio.
  5. Choose a style from the style window or the six recommended styles.
  6. Select the output aspect ratio; the default is 4:3.
  7. Select 1, 2, or 4 output images; the default is 1.
  8. Submit the generation request using the generation control.
Source Image Requirement Limit
File size No more than 5 MB
Dimensions No more than 6000 × 6000 px
Formats JPEG, PNG, WEBP, BMP
Uploading a source image for image-to-image generation
Uploading a source image for image-to-image generation
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Generation History

Open the history icon to view images generated by the current account.

Action How to Use It
Refresh Click the refresh icon at the top to reload the history.
Import to Canvas Click a generated image to add it directly to the canvas.
Restore Input Use the corresponding icon at the lower-right of an image to restore its prompt or uploaded source image.
Delete History Use the delete icon at the lower-right of an image to remove that history entry.

History allows previous images to be reviewed and reused, or their inputs to be restored for another generation.

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Smart Copy

These tools automate repeated placement, arrange artwork on a sheet, generate material tests, and create codes.

Smart Copy identifies workpieces matching a sample, locates them, and places copies of the same design on them.

Before using it, complete camera calibration and alignment and refresh the camera background.

  1. Lay workpieces of the same size, color, and shape flat on the bed.
  2. Connect the camera and refresh its image.
  3. Create the design to duplicate.
  4. Place the entire design inside one workpiece in the camera view.
  5. Select the design and click Smart Copy.
Workpieces arranged for Smart Copy
Workpieces arranged for Smart Copy
A selected design positioned inside a sample workpiece
A selected design positioned inside a sample workpiece
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Smart Nesting

Smart Nesting arranges shapes, images, and project content to use sheet material efficiently. The source excludes line objects from this feature.

  1. Enter the dimensions of the material placed on the honeycomb bed.
  2. Select the artwork to arrange.
  3. Configure the options below.
  4. Click Start Nesting.
Option Description
Tightest Nesting Packs the selected shapes and images closely together.
Spacing Available when Tightest Nesting is cleared; sets the spacing between items.
Auto Rotate Allows items to rotate during placement.
Auto Ungroup Ungroups grouped objects before arranging them.
Keep Contained Elements Together Preserves shapes contained within other shapes as a single placement unit.
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Material Test Array

A material test array creates samples using different processing parameters so you can compare results.

  1. Choose Line Engraving, Fill Engraving, or Line Cutting.
  2. Set the row and column counts to determine the number of parameter combinations.
  3. Set the minimum and maximum Power (%). Values are distributed evenly across the range.
  4. Set the minimum and maximum Speed (mm/min). Values are distributed evenly across the range.
  5. Set the horizontal and vertical spacing between test cells in millimeters.
  6. Click Save to generate the array and import it into the canvas.

The same parameter setup logic applies to all three modes. Use the resulting samples to select settings suited to the material.

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QR Codes and Barcodes

  1. Open the code generation tool.
  2. Enter the content in the text field.
  3. For a QR code, choose an error correction level: 7%, 15%, 25%, or 30%. The default is 15%.
  4. To create a barcode instead, click Barcode to switch pages.
  5. Click Save to generate the code and add it to the canvas.
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Select the Camera

Calibration and alignment establish the relationship between the camera image and the physical work area. The supplied example uses P3-24W with P3 Camera; the source states that A500 follows the same calibration workflow.

  1. In the right-hand panel, select P3-24W as the product type for this example.
  2. Select P3 Camera from the camera list.
  3. Click Calibration.
  4. In the calibration dialog, click Start Calibration.
Selecting the P3 camera
Selecting the P3 camera
Opening camera calibration
Opening camera calibration
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Capture the Calibration Pattern

  1. Position the calibration card as shown in the dialog.
  2. Click Capture, then Confirm.
  3. Move the card to the next illustrated position.
  4. Repeat until you have captured nine images.

The calibration pattern must be clearly visible without reflections. The source suggests placing kraft paper or thin plywood underneath the card if reflections occur.

Capturing the calibration pattern
Capturing the calibration pattern
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Engrave the Alignment Pattern

After calibration, select Camera Alignment when prompted.

  1. Set power and speed suitable for the engraving material.
  2. Click Boundary Check and confirm that the entire movement remains over the material.
  3. Click Start to engrave the pattern shown in the dialog.
Camera alignment pattern and processing settings
Camera alignment pattern and processing settings
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Capture and Mark the Alignment Points

  1. When engraving is complete, move the laser head out of the camera view.
  2. Click Capture to capture the current image.
  3. Click Next.
  4. Use the mouse wheel to zoom in or out.
  5. In order, double-click the crosshair centers inside the circles beside 1, 2, 3, and 4.
  6. If needed, use Undo Last to remove the previous mark.
  7. Complete the alignment workflow.

The closer each mark is to the actual crosshair center, the more accurate the alignment will be.

Capturing the engraved alignment pattern
Capturing the engraved alignment pattern
Marking the alignment reference points
Marking the alignment reference points
Camera alignment completion
Camera alignment completion
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Machine, Camera, and Surface Type

Before starting a job, confirm the machine and laser head, select the surface type, focus the laser, and configure the processing mode and material parameters.

The camera selector appears only for supported models. Beside it are controls to refresh the canvas background, hide the background, and open camera calibration.

Choose the surface type appropriate to the workpiece and the selected machine: Flat, Cylindrical, or Curved, where supported.

Surface type selection
Surface type selection
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Autofocus: X1 Example

Move the laser head to the processing start position, then click Focus to measure and set the laser focus automatically.

The P3-24W examples in Section 11 instead describe manually setting the focal distance. Follow the method documented for the machine being used.

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Curved-Surface Processing: X1 ULTRA Example

Curved-surface processing probes multiple points to build a 3D model of the workpiece surface. During engraving, the machine adjusts the Z-axis height to maintain the focal distance over changing curvature.

  1. Open Surface Type in the processing setup area and select Curved in the processing-mode dialog.
  2. Use Current Position. The source states that curved-surface processing supports only this positioning mode.
  3. Move the laser head to the processing start position.
  4. Use the Frame and Surface Probing controls to open the probing interface.
  5. Set the number of rows and columns. Probe points are distributed evenly across the framed area; for example, five rows and five columns produce 25 points.
  6. Review the point grid and the displayed probing time.
  7. Click Start Measurement.
  8. Wait for measurement to finish before continuing with the job.
Selecting curved-surface processing
Selecting curved-surface processing
Surface probing grid and measurement controls
Surface probing grid and measurement controls
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Choose a Processing Mode

Mode Purpose
Line Engraving Engraves the object's outline without intending to cut through the material.
Fill Engraving Scans back and forth within the design to fill the selected area.
Line Cutting Follows a path to cut through the material, using power and speed appropriate to that material.
Bitmap Engraving Processes an imported bitmap image; this mode is used in the logo example in Section 11.

Line Cutting typically requires a different power and speed combination from engraving. The source recommends air assist for cutting.

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Processing Parameters

Objects on the same layer share their processing settings. Select the relevant objects or layer before making changes.

Parameter Meaning
Power Laser output used during processing. Choose a value suited to the material and processing mode.
Speed Laser-head movement speed. The material test tool expresses speed in mm/min.
Passes Number of times the same region is processed. The source gives a default of 1. More passes can increase engraving depth or help complete a cut.
Line Spacing Distance between neighboring scan lines during fill engraving.
Overscan Additional travel beyond the ends of fill scan lines.
Direction Sets the processing direction where the selected mode offers this control.
Air Assist The source recommends enabling this for line cutting to support cut quality.

The supplied documents do not provide a universal numerical power-and-speed recipe. Values must be selected for the machine, laser module, material, thickness, and intended result.

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Click Material to select a material with ACMER-recommended parameters.

For ACMER materials, use the corresponding recommended settings. For other materials, use the Material Test Array to compare settings before choosing parameters.

To create a custom material preset, click Add and configure:

  1. Name: Enter a name for the preset.
  2. Laser Module: Select a module supported by the current machine.
  3. Line Engraving: Enter the line engraving parameters.
  4. Fill Engraving: Enter the fill engraving parameters.
  5. Line Cutting: Enter the cutting parameters.
Selecting the material category, type, and thickness
Selecting the material category, type, and thickness
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Positioning and Laser Controls

After preparing the artwork and parameters, use the positioning and preview controls to check the job before starting.

Choose Current Position or Absolute Position as appropriate to the job. Curved-surface processing is restricted to Current Position in the supplied guide.

Control Action
Frame Moves the laser head around the job boundary to check the work area.
Home Returns the laser head to its initial or home position.
Center Moves the laser head to the center of the processing area.
Laser On (3%) Turns the laser on at 3% power. Click again to turn it off.
Axis Jog Controls Moves the X, Y, or Z axis manually for positioning and fine adjustments.
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Open the Processing Preview

Click Execute Processing in the lower-right area to open the engraving or processing preview. The supplied documents also use Start Execution for an entry or start button; confirm the current screen before proceeding.

The preview provides the following controls:

Control or Status Purpose
Save G-code Saves the generated G-code file locally.
Estimated Remaining Time Displays the estimated time remaining.
Boundary Check Moves the head around the job boundary.
Toolpath Preview Shows an animated preview generated from the complete G-code toolpath.
Start Execution Starts processing.
Pause Pauses processing.
Stop / Terminate Cancels the job.

Check the boundary and intended position before selecting Start Execution. Watch the task status until processing is complete.

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ACMER Studio Desktop · 11.1 · 1 min read

Engrave the ACMER Logo on 3 mm Basswood Plywood

These examples combine the earlier steps into complete workflows using a P3-24W. They describe the material and sequence from the supplied quick start; they do not supply fixed power or speed values.

  1. Connect the P3-24W using the procedure in Section 1.4.
  2. Select the product type, material, material category, material type, and 3 mm thickness.
  3. Click the import icon on the left and import the local ACMER_logo artwork.
  4. Place the plywood in the engraving area.
  5. Manually set the focal distance between the laser head and the material.
  6. Review the material parameters and select Bitmap Engraving.
  7. Click Execute Processing in the lower-right corner.
  8. Click Boundary Check and confirm that the engraving location is correct.
  9. Click Start Execution.
  10. Wait for the job to finish.
Importing the ACMER logo artwork
Importing the ACMER logo artwork
Completed ACMER logo engraving
Completed ACMER logo engraving
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Cut a Circle from 4 mm Basswood Plywood

  1. Select the Circle tool and draw a circle on the canvas. Hold Shift if needed to constrain it to a perfect circle.
  2. Connect the P3-24W and select the product type, material, material category, material type, and 4 mm thickness.
  3. Place the basswood plywood on the honeycomb bed.
  4. Move the laser head to the intended start position.
  5. Manually set the focal distance.
  6. Select Line Cutting. In this example, the source states that air assist is enabled by default.
  7. Select Current Position and click Execute Processing.
  8. Click Boundary Check. If the start position is unsuitable, adjust it and repeat the check.
  9. Click Start Execution.
  10. Wait for processing to finish before removing the cut circle.
Circular workpieces shown in the cutting example
Circular workpieces shown in the cutting example
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ACMER Studio Desktop · Reference · 2 min read

Source Notes

This English guide consolidates the supplied local documents: Account Login, Interface Overview, Main Menu, Creating and Importing Artwork, Editing Objects and Images, AI Image Generation, Tools, Camera Calibration and Alignment, Device Connection, Engraving Preparation, and Quick Start. Repeated connection and setup instructions have been merged into the relevant chapters.

The original Overview also linked to separate Processing Parameters and Parameter Settings pages. No corresponding standalone local files were supplied in the current folder; the available parameter content is incorporated from Engraving Preparation, Main Menu, Tools, and Quick Start.

Some source documents disclose that portions were generated with Doubao Work AI. This guide translates and organizes the supplied content; it does not represent an independent test of the software or hardware.

Several source documents reference the same generic image filenames even when describing different screens. Only screenshots that match their subject have been included. Image files remain in the original 图片和附件 folder; keep that folder beside this Markdown file when moving or sharing the guide.

The original online topic links are retained here for reference:

Topic Original Link
Interface Overview Original topic
Account Login Original topic
Quick Start Original topic
Camera Calibration and Alignment Original topic
Main Menu Original topic
AI Image Generation Original topic
Tools Original topic
Creating and Importing Artwork Original topic
Editing Objects and Images Original topic
Processing Parameters Original topic
Parameter Settings Original topic
Overview of ACMER Studio · Integrated User Guide